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"Pabs" <pab### [at] hotmail com> wrote in message
news:38A8D08B.BF35F77E@hotmail.com...
| For height feilds would it be possible to use bicubic patches to smooth
| it out esp for low res ( spatial & colour ) height feilds in the
| foreground of an image
Guess that would take a rewrite of the height_field.
| using background { rgba <1,1,1,1>} (a for alpha) when outputing an image
| should (if the selected file format supports it) add an alpha channel to
| the image - this would be useful
rgbt (or transmit) already goes into the alpha channel but background is another
matter I suppose. Also, render a fisheye lensed camera scene and the unrendered
parts outside the field of view will be fully transparent in the alpha channel.
That probably needs to be changed I would think.
| Post-process - add a lens flare - I saw this done in a separate program
| (command line) somewhere in the pov-links/Kens links - Not to take
| anything from NKFlare & Colefaxe's lens include
Guessing you might mean Sparkle but not sure, that does a pixel color check
grows a white flare object of the proportionate size to the area of lightness.
I think so anyway. Nathan has said he might someday add flares if he can or
will.
| a question - Is the post-process legal for submissions to the IRTC
Maybe the 'focal_blur' and 'depth' would be considered okay for IRTC since they
use the scene 3D info, not so for the 'soft_glow' apparently but if scan-line
renders can be submitted then why not any of those?
Disclaimer: be aware that the person saying all of this might not be of sound
mind... or at least not knowledgeable enough to say anything.
Hey! I resent myself saying that about myself! No I don't. Yes I do.
Bob
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